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Module 2: Creature for VFX in Film & Advertising | Master Degree in 3D Character Modelling | ANIMUM

Autodesk Maya - Xgen - Iridescent Shaders - Arnold / ZBrush / Substance 3D Painter

Autodesk Maya - Xgen - Iridescent Shaders - Arnold / ZBrush / Substance 3D Painter

Topology for animation

Topology for animation

Head sculpt details in ZBrush

Head sculpt details in ZBrush

Body sculpt details in ZBrush

Body sculpt details in ZBrush

UDIMS Diffuse / Normal / Roughness  maps of the skin, body, horns and eyes

UDIMS Diffuse / Normal / Roughness maps of the skin, body, horns and eyes

References

References